Do you want some Teen Patti but aren’t sure what the rules are? Not to worry. This page contains a complete list of Teen Patti’s rules.
Teen Patti Sequences
To win at online Teen Patti, you must have a better hand than everyone else. Teen Patti hand rankings, also known as sequences, are as follows from high to low:
- Trio or Set – Three identically ranked cards. The highest sequence is three aces (A-A-A), while the lowest is three twos (A-A-A) (2-2-2).
- Pure sequence – 3 consecutive cards of the same suit. The highest is A-K-Q, while the lowest is 4-3-2.
- Sequence (run) – 3 consecutive cards of different suits, two of them could be the same suit.
- Color – 3 cards of equal suits that are not in sequence. The highest sequence is A-K-J, and the lowest is 5-3-2.
- Pair – 2 cards of the same rank and another card. The highest pair you can get is A-A-K, while the lowest is 2-2-3.
- High Card – 3 cards of different suits and no sequence. The highest sequence is A-K-J of different suits, while the lowest is 5-3-2.
Teen Patti is a game for 3 to 6 players. Gamblers play it with a 52-card deck with no jokers. The game begins with each player betting an agreed-upon amount known as the “Ante.” The dealer is then chosen randomly and instructed to deal three cards face down in an anti-clockwise direction.
After the cards are dealt, all players must make a move. You must decide whether you want to continue playing the game or fold. If you wish to continue playing, you must place a wager. If you fold, you must discard your cards and forfeit your boot amount. Furthermore, if you fold, you will not be able to play until the next round.
You can choose to play chaal (see the cards) or blind before placing your first bet (not seeing the cards).
- When playing blind, you must bet at least the current amount (the ante bet) but no more than twice as much. For example, if the ante bet is 15, you must place a minimum bet of 15, and you can place a maximum of 30 bets.
- To continue playing chaal, you must bet twice as much as the blind players. However, you cannot bet more than four times the amount. For example, if the ante is 15, the minimum bet required is $30. You can place a maximum of 60 bets. These betting rules apply to the entire game round.
You can now call or raise every time you make a bet from now on:
- Call: A call is worth the same as the highest bet in each round.
- Raise: A raise is a bet that exceeds all other players’ bets. When playing chaal, you can only bet four times the highest, and when playing blind, you can only bet twice as much as the highest bet.
The betting will continue until one of the following events occurs:
- The other players all fold. If you are the only player who did not fold, you are the winner of the entire pot.
- Except for two players, everyone else folds. In this case, one of the remaining two players may request a show. If this occurs, both players must show and compare their cards. The player with the best hand is the winner.
When all but two players fold, one of the players can request a show. If so, both players must reveal their cards. The following are the show’s rules:
- A show can only take place when there are only two players left.
- If the two remaining players are both blind, any of them can request a show, and they both have to bet 1x the current bet. No one (including the players) can look at their cards before paying for the show.
- If the two remaining players are Chaal, either can request a show, and both will pay 2x the current bet.
- A Blind player can request a show from a Chaal player. The blind wager must be 1x the current wager, and the Chaal player must bet twice as much as the Blind players.
- When the other player is blind, a Chaal player cannot request a show, and the Chaal player has only two options: bet or withdraw.
- The show reveals both players’ cards. The player with the highest-ranking hand wins the pot.
- If both players have equal hands, the player who paid for the show is eliminated.
- The winner becomes the dealer in the next game.
If you play Chaal, you can request a compromise, also known as a sideshow. These are the ground rules for reaching an agreement:
- All players must place their first minimum bet (Ante).
- When it’s your turn to bet, you can offer a compromise to the player who bet before you (the person to your left). However, you can only do so if the previous player uses Chaal.
- You must then place the previous player’s current bet.
- The other party can accept or reject the compromise.
- You must compare your cards if the other player agrees to the compromise. The player with the worst hand must fold. If the cards are all equal, the person who requested the compromise must fold.
- The turn is passed to the next player if the other player does not accept the compromise.
Rules for Playing All-In
You can go all-in if you run out of money while playing Teen Patti. When you go all-in, you create a side pot. The side pot is a separate pot to which a player who has run out of money will not contribute. You are not eligible to win a side pot if you do not bet on it.
The other players will continue to wager in the side pot as the game progresses. In the end, different showdowns will take place for each side pot and the main pot. You can only win a pot that you contributed to with your bet.
Example: Assume you go all-in, and the main pot is ₹1,000. (after you have decided to go all-in). All other players will continue to bet, and the players will place all future bets in an additional side pot. If the side pot is 500 and you win, you will only receive $₹1,000. If another player wins, he will receive ₹1,500 (1,000 from the main pot and 500 from the side pot).
Different Rules Apply for Different Variations
The rules outlined in this article apply to Teen Patti online. Teen Patti, on the other hand, comes in various forms. The rules of the game differ slightly between variations, and our Teen Patti variations page contains detailed rules for all types of variations.